Job DescriptionJob DescriptionSalary: $25 per hour
At PLEXSYS, were all about creating Live, Virtual, and Constructive (LVC) training solutions for our customers worldwide. With over 200 employees spread across fifteen states and four countries, were dedicated to enhancing training experiences every day, everywhere.
Why PLEXSYS?
At PLEXSYS, youll be part of a dynamic and supportive culture that encourages you to reach your professional goals, put forth your best effort, and collaborate with other enthusiastic and driven individuals. Our core values integrity, excellence, teamwork, and agility are at the heart of everything we do, guiding our decisions and shaping our vibrant organizational culture.
PLEXSYS is an amazing place to work, but you dont have to take our word for it. We invite you to check out what our team members are saying about working at PLEXSYS on Glassdoor. Discover why PLEXSYS could be the perfect place for the next step in your career.
GENERAL DESCRIPTION
As an intern, you will gain hands-on experience creating and preparing 3D assets for use in real-world simulation software.Youllhave the opportunity to work directly with professional modeling, texturing, and deployment workflows while collaborating with experienced engineers and operations staff who will provide mentorship throughout the process. You will build a deeper understanding of the full asset lifecyclefrominitialmodeling and texturing through integration, testing, and deliveryand will develop practical skills in Blender, Procreate, and material editing. By the end of the internship, you will have created portfolio-ready work thatdemonstratesboth technical and artistic capability, along witha strong foundationin content pipelines used in modern simulation systems.
DUTIES & RESPONSIBILITIES
- 3D Model Development:
Use Blender to create,modify, andoptimizelowpolyandmidpoly3D models for use in simulation environments.
- Texture Creation & Editing:
Use Procreate and other tools to paint or refine texture maps, decals, and material elements.
- Asset Review & Validation:
Load and check models in Microsoft 3D Viewer and within internal tools to confirm scaling, orientation, and visual quality.
- Material & File Tweaks:
Edit shader/material files in VS Code to adjust parameters, fix issues, or integrate updated textures.
- Imagery & Asset Management:
Help organize, update, and track 2D/3D asset libraries to ensure all content isaccurate, current, and properly packaged for deployment.
- Integration into Installation Packages:
Assist with preparing models, textures, and supporting files for integration into installer packages used during software delivery.
- Documentation & Notes:
Maintain clear notes, checklists, and basic technical documentation for asset workflows, naming conventions, and organization standards.
- Cross-team Collaboration:
Work with Engineering, Operations, and Support teams to ensure models and textures meet product requirements and function correctly during testing.
- Quality Checking:
Participate in testing to verify assets load properly, appear correctly, and perform reliably across different runtime environments.
REQUIREMENTS
- Currentlypursuinga degree in Computer Scienceor a related field from an accredited university
- Experience using Blender for modeling, UV work, or basic texturing
- Familiarity with Procreate or similar digital painting tools
- Ability to inspect and evaluate models in Microsoft 3D Viewer or similar applications
- Basic comfort editing files in VS Code (materials, JSON/XML, or simple config files)
- Introductory experience with Python scripting, ideally insideBlender
- Strong attention to detail, especiallyregardingscale, naming, and visual accuracy
- Good communicationskills and willingness to document work and follow established workflows
- Ability to learn quickly and adapt to new tools and processes
DESIRABLE
- Coursework or personal projects involving 3D modeling, digital art, or game/simulation assets
- Familiarity with PBR (Physically Based Rendering) texture workflows
- Understanding of lowpolyoptimization or billboard imagery
- Interest in simulation, game development, or content pipelines
- Experience working with structured version control or asset repositories
- Experience with Atlassian Products (JIRA, Confluence)
PLEXSYS is an Equal Opportunity Employer and makes employment decisions without regard to race, color, religion, sex (including pregnancy, gender identity, and sexual orientation), national origin, age, disability, genetic information, protected veteran status, or any other characteristic protected by applicable federal, state, or local law.